Well we're now onto project 2 and here are my storyboards and ideas for what I want to base my 'transform' project around.
My first concept was to base my interaction around a supposed 'hidden' image. The user would begin with a blank screen. Unknown to them is that, invisible, are strips of bars that combine to form a particular shape or pattern. Attached to each of these strips will be a specific audio file. So when the user begins to interact with the blank canvas by clicking, these strips will show themselves and with them, audio will be played as well. The idea is that if the user drags across the screen fast enough, an interesting shape or graphic will appear as well as an interesting combination of audio.
However, I thought that this idea maybe a little basic in it's interaction with the user. For once the image is discovered, there is little more point to the animation other than to make random noises.
As a result, my second concept takes a more complicated approach. This concept is about focusing on the idea of a web of lines all connected by small circles. These small circles all have a particular soundfile coded to each of them. Clicking on these circles will subsequently play that piece of audio. But to make things more interesting, the circles are able to be moved around in their web, and since they are all conjoined through lines, the movement and wobbling of these lines as a result from the movement of the circles will cause warping or bending in pitch of the audio.
In thinking about what my third concept would be, I decided to focus on a simpler idea that would be sound to make but still provide solid interaction with the user. I came up with this idea of an 'emitter'. This emitter would emit random balls that would fall onto these randomly placed lines or rectangles across the bottom half of the screen. As the balls from the emitter hit these lines, specific audio will then be played. 

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